Module:Clickable button 2
Kaonekelo
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This module implements the {{clickable button 2}} template.
Usage from wikitext
[kulemba source]To use this template from wikitext, you should normally use the {{clickable button 2}} template. However, it can also be used with the syntax {{#invoke:Clickable button 2|main|args}}
. Please see the template page for a list of available parameters.
Usage from Lua modules
[kulemba source]To use this module from other Lua modules, first load the module.
local mClickableButton2 = require('Module:Clickable button 2')
You can then generate a button using the luaMain function.
mClickableButton2.luaMain(args)
The args variable should be a table containing the arguments to pass to the module. To see the different arguments that can be specified and how they affect the module output, please refer to the {{clickable button 2}} template documentation.
-- This module implements {{clickable button 2}}.
local yesno = require('Module:Yesno')
local p = {}
local function renderTrackingCategories(args)
if yesno(args.category) == false then
return ''
end
-- we have no tracking categories currently but args.category should be
-- supported into the future, so just return a string here for now
return ''
end
local function makeLinkData(args)
local data = {}
-- Get the link and display values,
-- and find whether we are outputting
-- a wikilink or a URL.
if args.url then
data.isUrl = true
data.link = args.url
if args[1] then
data.display = args[1]
else if args[2] then
data.display = args[2]
else
data.display = args.url
p.urlisdisplay = true
end
end
else
data.isUrl = false
p.urlisdisplay = false
data.link = args[1]
if args[2] then
data.display = args[2]
else
data.display = args[1]
end
end
if yesno(args.link) == false then
p.nolink = true
end
-- Colours
-- For the merge with {{clickable button}}
local colour = args.color and args.color:lower()
-- Classes
local class = args.class and args.class:lower()
data.classes = {}
if class == 'ui-button-green'
or class == 'ui-button-blue'
or class == 'ui-button-red'
then
table.insert(
data.classes,
'submit ui-button ui-widget ui-state-default ui-corner-all'
.. ' ui-button-text-only ui-button-text'
)
else
table.insert(data.classes, 'mw-ui-button')
end
--If class is unset,
--then let color determine class
if not class then
if colour == 'blue' then
class = 'mw-ui-progressive'
else if colour == 'red' then
class = 'mw-ui-destructive'
else if colour == 'green' then
class = 'mw-ui-constructive'
end
end
end
end
if class then
table.insert(data.classes, class)
end
-- Styles
do
--[[
-- Check whether we are on the same page as we have specified in
-- args[1], but not if we are using a URL link, as then args[1] is only
-- a display value. If we are currently on the page specified in
-- args[1] make the button colour darker so that it stands out from
-- other buttons on the page.
--]]
local success, linkTitle, currentTitle
if not data.isUrl then
currentTitle = mw.title.getCurrentTitle()
success, linkTitle = pcall(mw.title.new, args[1])
elseif p.urlisdisplay then
currentTitle = mw.title.getCurrentTitle()
end
if success
and linkTitle
and mw.title.equals(currentTitle, linkTitle)
and not p.urlisdisplay
then
if class == 'ui-button-blue'
or class == 'mw-ui-progressive'
or class == 'mw-ui-constructive'
then
data.backgroundColor = '#2962CB'
data.color = '#fff'
elseif class == 'ui-button-green' then
data.backgroundColor = '#008B6D'
elseif class == 'ui-button-red' or class == 'mw-ui-destructive' then
data.backgroundColor = '#A6170F'
else
data.backgroundColor = '#CCC'
data.color = '#666'
end
else
if p.urlisdisplay
then
data.dummyLink = tostring(currentTitle)
end
end
-- Add user-specified styles.
data.style = args.style
end
return data
end
local function renderLink(data)
-- Render the display span tag.
local display
do
local displaySpan = mw.html.create('span')
for i, class in ipairs(data.classes or {}) do
displaySpan:addClass(class)
end
displaySpan
:css{
['background-color'] = data.backgroundColor,
color = data.color
}
if data.style then
displaySpan:cssText(data.style)
end
displaySpan:wikitext(data.display)
display = tostring(displaySpan)
end
-- Render the link
local link
if p.nolink then
if p.urlisdisplay then
link = string.format('[[%s|%s]]', data.dummyLink, display)
else
link = string.format('%s', display)
end
else if data.isUrl then
link = string.format('[%s %s]', data.link, display)
else
link = string.format('[[%s|%s]]', data.link, display)
end
end
return string.format('<span class="plainlinks clickbutton">%s</span>', link)
end
function p.luaMain(args)
-- If first arg or a url is not provided,
-- but we have a second arg, make a button.
-- Otherwise, return nothing.
if not args[1] and not args.url then
if args[2] then
p.nolink = true
else
return ''
end
end
local data = makeLinkData(args)
local link = renderLink(data)
local trackingCategories = renderTrackingCategories(args)
return link .. trackingCategories
end
function p.main(frame)
local args = require('Module:Arguments').getArgs(frame, {
wrappers = 'Template:Clickable button 2'
})
return p.luaMain(args)
end
return p